What About “About”?

I used to say things like: What interests me most about video games are the stories. I love the unique blend of interaction, characters and worlds. But then some people who wrote some things somewhere said that games can’t tell stories because it’s not a linear medium, or something like that. They would say, “It’s…
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Wherefore Art Thou, Video Game?

So many preconceptions. This! That! So many adamant fighters. Bang! Pow! So many boobs — doubly so! Video Game, Video Game! Wherefore art thou, Video Game? Is it because you were born as a game played on a video screen? O, Video Game, deny thy father and refuse thy name! You have grown and are…
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The Thing I Could Not Predict

This is my game designer origin story. It is a story of predictable causes and effects that results in something rather unexpected. The latest chapter ends with me realizing the thing that I could not predict, but the first chapter began, in earnest, in about grade six. It starts predictably enough. This game is so…
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